Ranked run
Swim Coach
Run oee03d59tq05mgj · Sep 14, 2026, 2:47 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 6
Round result: loss

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Uncommon Trinket.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Wishwash · Aster · Dirgefin
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Wishwash, Dirgefin.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Boomagon: 40 · Dirgefin: 50
- HealWishwash: 150 · Aster: 40 · Dirgefin: 100
Round inventory
Trinkets
4 trinkets · 3 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Wood Sword
Your monsters have +5 Damage.

Market License
Increase shop rank by 1.
