Ranked run

Masked Man

Run s81lxbipyqj2kf2 · Sep 15, 2026, 3:39 PM

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Patch unknownUpdated Sep 16, 2026, 8:03 AM7 observed rounds
Outcomeunknown
Record61
MMR1013?
Tierbronze

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 25

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 8:03 AM6 board slots714 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage3,000
Ability / passive

Adjacent allies apply their Ongoing abilities 24 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Adjacent allies have +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Goldora

Curio

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage333
Ability / passive

On the first cast, gain 30 random non-unique Legendary Trinket(s) for each Legendary ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage2,880
Ability / passive

When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Cosmivore

Ghost

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage1
Ability / passive

When rerolling the shop, gain 720% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +864 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 4Shrinell · Goldora · Gachapod · Dollhime

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageOnsetra: 3,000 · Shrinell: 3,840 · Goldora: 333 · Gachapod: 2,880 · Cosmivore: 1

Round inventory

Trinkets

714 trinkets · 44 types

Junk × 84

Does nothing.

Tempo Charm × 19

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Mysterious Mask × 6

Choose a trainer and gain their ability.

Bargain Bin

The first Common monster you buy each day is free.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Boxing Glove × 20

On Victory Your team gains +5 Damage permanently.

Training Weights × 25

+100 HP

Gold Nugget × 24

Increase Income by $3.

Gold Bracelet × 24

At the start of each day, give a random monster +8 Sell Value.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Giant Club × 49

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Quick Bell × 18

Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring × 14

Monsters in your shop have +10% Heal.

Gold-o-matic

Increase Income by $30.

Poison Bell × 3

Toxic monsters in your shop have +6 Poison.

Fancy Sword × 46

Your monsters have +3% Damage for each Trinket you have.

Power Pouch × 18

When you buy an item, give your monsters +2 Damage.

Market License × 2

Increase shop rank by 1.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Zenith Stone × 43

When your monsters gain stats, they gain +80% more (except Multicast).

Gold Trophy × 28

On Victory Gain $8.

Sea Crest × 4

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Small Club × 3

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Membership Card × 3

You can use 1 additional Item each day.

Topaz Ring × 15

Monsters in your shop have +10% Shield.

Wood Sword × 20

Your monsters have +5 Damage.

Earth Crest × 4

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Fire Bell × 3

Fire monsters in your shop have +5 Burn.

Power Crown

Your top middle monster has +20 Damage.

Rally Flag × 3

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Power Band × 3

Give the first monster you buy each day +20 Damage.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Quick Flag × 18

Your monsters in the leftmost column have +5% Cooldown Speed.

Rainbow Pearl

All monsters in your shop are SHINY.

Excalibur × 9

Your monsters have +350 Damage.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Metronome × 48

When your monsters cast, they gain +10 Damage for this battle.

Winged Crown

Your top middle monster has +1 Multicast.

Mighty Bell × 40

Monsters in your shop have +300 Damage.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Holy Grail × 20

On Victory Gain $100.

Master Crown × 12

Your top middle monster has +80% stats (except Cooldown and Multicast).

Barbell × 53

+5000 HP

Mega Upgrade Disc × 22

When a monster reaches level 3, level it up again and destroy this.