Ranked run
Swim Coach
Run hn2459jx4k7hez1 · Aug 26, 2026, 5:31 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: loss

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Rare Trinket.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +2 Multicast for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Sirenade · Emperooze · Wishwash · Aster · Shelldra
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Sirenade, Emperooze, Wishwash, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 30 · Shelldra: 15
- HealSirenade: 200 · Emperooze: 45 · Wishwash: 300 · Aster: 40 · Shelldra: 15
- ShieldCherubble: 100
Round inventory
Trinkets
16 trinkets · 10 types

Power Band × 2
Give the first monster you buy each day +20 Damage.

Market License
Increase shop rank by 1.

Power Crown × 2
Your top middle monster has +20 Damage.

Warhorn × 5
On Battle Start Your monsters gain +10 Damage permanently.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Fire Orb
Your Fire monsters have +3 Burn.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Bell
Monsters in your shop have +25 Damage.

Sapphire Amulet
You receive 25% more Heal.

Echo Bell
When you buy a 0 cost item, use it an additional time.
