Ranked run
Swim Coach
Run hn2459jx4k7hez1 · Aug 26, 2026, 5:31 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: loss

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Rare Trinket.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Wishwash · Emperooze · Torrantler · Aster · Shelldra
- Dragon × 2Draconarch · Shelldra
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Wishwash, Emperooze, Aster, Shelldra.
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Wishwash, Emperooze, Torrantler, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 30 · Draconarch: 100 · Shelldra: 15
- HealWishwash: 300 · Emperooze: 45 · Torrantler: 200 · Aster: 40 · Shelldra: 15
Round inventory
Trinkets
34 trinkets · 15 types

Power Band × 2
Give the first monster you buy each day +20 Damage.

Market License
Increase shop rank by 1.

Power Crown × 2
Your top middle monster has +20 Damage.

Warhorn × 7
On Battle Start Your monsters gain +10 Damage permanently.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Fire Orb
Your Fire monsters have +3 Burn.

Ancient Plume × 3
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Bell × 2
Monsters in your shop have +25 Damage.

Sapphire Amulet × 2
You receive 25% more Heal.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Topaz Amulet × 3
You receive 25% more Shield.

Link Cable
All of your team's monsters are now considered adjacent to each other.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Metronome × 5
When your monsters cast, they gain +10 Damage for this battle.
