Ranked run
Swim Coach
Run 1c2uqwk0x43hiuc · Aug 23, 2026, 3:59 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: win

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Aster · Shelldra · Torrantler · Plunderbird
- Dragon × 2Shelldra · Draconarch
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Shelldra, Torrantler, Plunderbird.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Aster, Shelldra, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDryadell: 70 · Shelldra: 15 · Draconarch: 100 · Plunderbird: 1
- HealAster: 40 · Shelldra: 15 · Torrantler: 200 · Plunderbird: 35
Round inventory
Trinkets
8 trinkets · 7 types

Gold Trophy
On Victory Gain $8.

Gold Nugget
Increase Income by $3.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Sapphire Amulet
You receive 25% more Heal.
