Ranked run

Swim Coach

Run a0atm55xd5pz2w2 · Jun 24, 2026, 10:26 PM

Back to profile
Patch unknownUpdated Jul 25, 2026, 1:20 PM10 observed rounds
Outcomeunknown
Record91
MMR2245?
Tierdiamond

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 19

Round result: win

Build code unavailable
Patch unknownUpdated Jul 25, 2026, 1:20 PM6 board slots89 trinkets
6 of 6board slots filled
Slot 1Level 3

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal90
On Cast

+60 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast4
Damage1
Heal55
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Emperooze · Mosslug · Plunderbird

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Mosslug + Plunderbird916 rounds together · 45% round win association916 observed win/loss round results
  • Emperooze + Mosslug747 rounds together · 52% round win association747 observed win/loss round results
  • Cherubble + Draconarch697 rounds together · 45% round win association697 observed win/loss round results
  • Cherubble + Plunderbird588 rounds together · 57% round win association588 observed win/loss round results
  • Draconarch + Plunderbird451 rounds together · 63% round win association451 observed win/loss round results
  • Cherubble + Mosslug376 rounds together · 50% round win association376 observed win/loss round results
  • Emperooze + Plunderbird197 rounds together · 41% round win association197 observed win/loss round results
  • Draconarch + Mosslug50 rounds together · 42% round win association50 observed win/loss round results
  • Cherubble + Emperooze13 rounds together · 46% round win association13 observed win/loss round results

Team toolkit

  • DamageEmperooze: 30 · Emperooze: 30 · Plunderbird: 1 · Draconarch: 100
  • HealEmperooze: 45 · Mosslug: 90 · Emperooze: 45 · Plunderbird: 55
  • ShieldCherubble: 100

Round inventory

Trinkets

89 trinkets · 21 types

Gold Trophy × 3

On Victory Gain $8.

Membership Card × 2

When you buy an item, gain 1 free reroll.

Quick Bell

Monsters that appear in your shop gain +5% Cooldown Speed permanently.

Market License

Increase shop rank by 1.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Mysterious Mask

Choose a trainer and gain their ability.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Mighty Bell × 7

Monsters that appear in your shop gain +200 Damage permanently.

Haste Orb

Your monsters have +15% Cooldown Speed.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Rainbow Pearl × 2

All monsters in your shop are SHINY.

Zenith Stone × 6

When your monsters gain stats, they gain +80% more (except Multicast).

Holy Grail × 6

On Victory Gain $100.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Excalibur × 14

Your monsters have +350 Damage.

Master Crown × 16

Your top-middle monster has +80% Damage, Shield, Heal, Burn, Poison, and Shock.

Fancy Sword × 10

Your monsters have +3% Damage for each Trinket you own.

Winged Crown × 2

Your top middle monster has +1 Multicast.

Barbell × 4

+5000 max HP.

Metronome × 4

Whenever one of your monsters casts, it gains +10 Damage for that battle.

Mega Upgrade Disc × 4

The next monster to reach level 3 is leveled up again, then destroy this.