Ranked run

Monster Ranger

Run pt8qpxys7xyop9s · Jul 25, 2026, 3:34 AM

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Patch unknownUpdated Jul 25, 2026, 12:16 PM12 observed rounds
Outcomeunknown
Record102
MMR1800?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 5

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:16 PM6 board slots2 trinkets
6 of 6board slots filled
Slot 1Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage1
Shock4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage60
Ongoing

Adjacent Common allies have +33% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Formiqueen · Brawlmantis · Velocect

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Boomagon3,796 rounds together · 58% round win association3,796 observed win/loss round results
  • Formiqueen + Velocect3,317 rounds together · 53% round win association3,317 observed win/loss round results
  • Joltail + Velocect1,631 rounds together · 54% round win association1,631 observed win/loss round results
  • Boomagon + Velocect1,514 rounds together · 48% round win association1,514 observed win/loss round results
  • Brawlmantis + Velocect1,476 rounds together · 57% round win association1,476 observed win/loss round results
  • Boomagon + Formiqueen1,469 rounds together · 55% round win association1,469 observed win/loss round results
  • Berroon + Velocect1,074 rounds together · 51% round win association1,074 observed win/loss round results
  • Berroon + Formiqueen666 rounds together · 56% round win association666 observed win/loss round results
  • Brawlmantis + Formiqueen573 rounds together · 58% round win association573 observed win/loss round results
  • Boomagon + Joltail462 rounds together · 45% round win association462 observed win/loss round results
  • Formiqueen + Joltail450 rounds together · 50% round win association450 observed win/loss round results
  • Boomagon + Brawlmantis426 rounds together · 49% round win association426 observed win/loss round results
  • Brawlmantis + Joltail246 rounds together · 56% round win association246 observed win/loss round results
  • Berroon + Joltail230 rounds together · 46% round win association230 observed win/loss round results
  • Berroon + Brawlmantis152 rounds together · 53% round win association152 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Joltail: 1 · Formiqueen: 60 · Brawlmantis: 50 · Berroon: 40 · Velocect: 13
  • ShockJoltail: 4

Round inventory

Trinkets

2 trinkets · 2 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.