Ranked run
Masked Man
Run vjk7ezhwd0p2bi5 · Sep 10, 2026, 9:18 AM

Trainer effect
Masked Man
Every 4 days, choose a trainer and gain their ability.
Selected team
Round 13
Round result: loss

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +12 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Miasmaw
Tier 5 · Cost 55
Gain Poison for this battle equal to 2x the total Poison of your allies. (Except other Miasmaw)
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +12 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Dollhime · Shrinell · Vipair
- Toxic × 2Vipair · Miasmaw
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShrinell: 480 · Shrinell: 480
- PoisonVipair: 15 · Miasmaw: 10 · Vipair: 15
Round inventory
Trinkets
43 trinkets · 17 types

Bargain Bin
The first Common monster you buy each day is free.

Mysterious Mask × 3
Choose a trainer and gain their ability.

Poison Orb × 2
Your Toxic monsters have +3 Poison.

Gold Nugget × 4
Increase Income by $3.

Gold Trophy × 6
On Victory Gain $8.

Gold Bar
Increase Income by $10.

Tempo Charm × 7
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Haste Orb × 4
Your monsters have +15% Cooldown Speed.

Razor Beak
Your Flying monsters have +1 Multicast.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Scrap Sword × 2
Your monsters have +2 Damage for each Common Trinket you have.

Gold-o-matic
Increase Income by $30.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Barbell
+5000 HP

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).
