Ranked run
Scavenger
Run 7jz2k75wliy8tev · Sep 16, 2026, 7:13 AM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 11
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +48 Damage and +48 Heal permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +60 Damage and +60 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Sukoi · Steamscuttle · Dewlotl · Swoonet · Lumijel
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Dewlotl, Swoonet, Lumijel.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5
- DamageDewlotl: 30 · Boomagon: 40 · Swoonet: 30 · Lumijel: 60
- HealSukoi: 80 · Steamscuttle: 30 · Dewlotl: 30 · Swoonet: 30 · Lumijel: 90
Round inventory
Trinkets
30 trinkets · 12 types

Gold Trophy × 2
On Victory Gain $8.

Boxing Glove × 8
On Victory Your team gains +5 Damage permanently.

Gold Nugget × 3
Increase Income by $3.

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Market License × 4
Increase shop rank by 1.

Training Weights × 2
+100 HP

Sapphire Ring
Monsters in your shop have +10% Heal.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Sea Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.
