Ranked run
Shopkeeper
Run v5yzpe6d5p51z89 · Aug 26, 2026, 11:55 PM

Trainer effect
Shopkeeper
Your shop stocks Item 1 rarity tier higher and cost 15% less.
Selected team
Round 13
Round result: win

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +20% Damage per Mythical Item used.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Aerophim
Tier 6 · Cost 80
Give adjacent allies +1 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.

Orcana
Tier 4 · Cost 45
Has an additional +200 Damage and +200 Heal for each ally of level 3 or above.
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Aerophim
Tier 6 · Cost 80
Give adjacent allies +2 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Snapscald · Orcana · Tsunamere
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 10
- DamageFaebloom: 777 · Aerophim: 666 · Aerophim: 666
- HealSnapscald: 50 · Orcana: 200 · Tsunamere: 400
Round inventory
Trinkets
24 trinkets · 21 types

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Wood Sword
Your monsters have +5 Damage.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Topaz Ring
Monsters in your shop have +10% Shield.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Bargain Bin
The first Common monster you buy each day is free.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Membership Card
You can use 1 additional Item each day.

Market License
Increase shop rank by 1.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Razor Beak
Your Flying monsters have +1 Multicast.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Mighty Bell
Monsters in your shop have +300 Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
