Ranked run

Shopkeeper

Run v5yzpe6d5p51z89 · Aug 26, 2026, 11:55 PM

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Patch unknownUpdated Aug 27, 2026, 4:48 AM3 observed rounds
Outcomeunknown
Record30
MMR1446?
Tiermaster

Trainer effect

Shopkeeper

Your shop stocks Item 1 rarity tier higher and cost 15% less.

Selected team

Round 13

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 27, 2026, 4:48 AM6 board slots24 trinkets
6 of 6board slots filled
Slot 1Level 2

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +20% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn10
Heal50
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Aerophim

Flying

Tier 6 · Cost 80

Cooldown6s
Multicast
Damage666
On Cast

Give adjacent allies +1 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Orcana

Water

Tier 4 · Cost 45

Cooldown8s
Multicast
Heal200
Ongoing

Has an additional +200 Damage and +200 Heal for each ally of level 3 or above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Tsunamere

DragonWater

Tier 5 · Cost 55

Cooldown3.5s
Multicast
Heal400
On Cast

Level up all adjacent allies for this battle (max level 3).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Aerophim

Flying

Tier 6 · Cost 80

Cooldown6s
Multicast
Damage666
On Cast

Give adjacent allies +2 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Snapscald · Orcana · Tsunamere

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 10
  • DamageFaebloom: 777 · Aerophim: 666 · Aerophim: 666
  • HealSnapscald: 50 · Orcana: 200 · Tsunamere: 400

Round inventory

Trinkets

24 trinkets · 21 types

Sapphire Ring × 3

Monsters in your shop have +10% Heal.

Wood Sword

Your monsters have +5 Damage.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Topaz Ring

Monsters in your shop have +10% Shield.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Bargain Bin

The first Common monster you buy each day is free.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Membership Card

You can use 1 additional Item each day.

Market License

Increase shop rank by 1.

Metronome

When your monsters cast, they gain +10 Damage for this battle.

Razor Beak

Your Flying monsters have +1 Multicast.

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Mighty Bell

Monsters in your shop have +300 Damage.

Winged Crown

Your top middle monster has +1 Multicast.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).