Ranked run

Masked Man

Run uvcx64i50l0s3ut · Jul 7, 2026, 5:30 PM

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Patch unknownUpdated Jul 25, 2026, 2:51 PM4 observed rounds
Outcomeunknown
Record31
MMR1263?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 29

Round result: win

Build code unavailable
Patch unknownUpdated Jul 25, 2026, 2:51 PM6 board slots329 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Aegistruct

Rock

Tier 4 · Cost 45

Cooldown3.5s
Multicast
Shield150
On Battle Start

Gain Shield for this battle equal to 14.4x the Shield of adjacent allies. (Except other Aegistruct)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast24
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random Super Rare trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

Increase next day's Item limit by 6. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 2Aegistruct · Coalem

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Draconarch1,489 rounds together · 67% round win association1,489 observed win/loss round results
  • Coalem + Draconarch1,013 rounds together · 54% round win association1,013 observed win/loss round results
  • Aegistruct + Berroon788 rounds together · 71% round win association788 observed win/loss round results
  • Berroon + Coalem786 rounds together · 66% round win association786 observed win/loss round results
  • Aegistruct + Coalem687 rounds together · 59% round win association687 observed win/loss round results
  • Aegistruct + Draconarch632 rounds together · 65% round win association632 observed win/loss round results
  • Draconarch + Wishwash377 rounds together · 58% round win association377 observed win/loss round results
  • Berroon + Wishwash320 rounds together · 67% round win association320 observed win/loss round results
  • Draconarch + Omnichrome223 rounds together · 74% round win association223 observed win/loss round results
  • Coalem + Wishwash208 rounds together · 66% round win association208 observed win/loss round results
  • Berroon + Omnichrome149 rounds together · 71% round win association149 observed win/loss round results
  • Coalem + Omnichrome145 rounds together · 71% round win association145 observed win/loss round results
  • Aegistruct + Wishwash34 rounds together · 82% round win association34 observed win/loss round results
  • Omnichrome + Wishwash23 rounds together · 78% round win association23 observed win/loss round results
  • Aegistruct + Omnichrome21 rounds together · 52% round win association21 observed win/loss round results

Team toolkit

  • BurnCoalem: 240
  • DamageOmnichrome: 1 · Draconarch: 100 · Berroon: 160
  • HealWishwash: 300
  • ShieldAegistruct: 150 · Coalem: 5,400

Round inventory

Trinkets

329 trinkets · 39 types

Wood Sword

Your monsters have +5 Damage.

Mysterious Mask × 9

Choose a trainer and gain their ability.

Power Crown × 10

Your top middle monster has +20 Damage.

Warhorn × 14

On Battle Start Your monsters gain +10 Damage permanently.

Market License × 5

Increase shop rank by 1.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Poison Orb × 3

Your Toxic monsters have +3 Poison.

Power Band × 4

Give the first monster you buy each day +20 Damage.

Fire Orb × 3

Your Fire monsters have +3 Burn.

Bug Net

Bug monsters in the shop cost 3 less.

Haste Orb × 11

Your monsters have +15% Cooldown Speed.

Excalibur × 35

Your monsters have +350 Damage.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Speed Crest × 7

Your monsters in the rightmost column have +20% Cooldown Speed.

Ancient Plume × 5

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Silver Watch × 7

When a monster levels up, it gains +15% Cooldown Speed.

Power Bell × 6

Monsters in your shop have +25 Damage.

Topaz Amulet × 13

You receive 25% more Shield.

Master Crown × 68

Your top middle monster has +80% stats (except Cooldown and Multicast).

Sapphire Amulet × 8

You receive 25% more Heal.

Holy Grail × 46

On Victory Gain $100.

Winged Crown × 2

Your top middle monster has +1 Multicast.

Echo Bell × 2

When you buy a 0 cost item, use it an additional time.

Razor Beak × 11

Your Flying monsters have +1 Multicast.

Terrarium × 3

Your Bug monsters have +20% Damage.

Mysterious Charm

+25% HP

Mighty Bell × 4

Monsters in your shop have +200 Damage.

Haste Crown × 10

Your top middle monster has +30% Cooldown Speed.

Blitz Bell × 9

Monsters in your shop have +30% Cooldown Speed.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Rainbow Pearl × 2

All monsters in your shop are SHINY.

Fancy Sword × 4

Your monsters have +3% for each trinket you have.

Mega Upgrade Disc × 10

The next monster to reach level 3 is leveled up again, then destroy this.

Metronome × 2

When your monster cast, they gain +10 Damage for this battle.

Barbell × 4

+5000 HP

Upgrade Disc × 3

When you buy a monster, level it up and destroy this.