Ranked run
Swim Coach
Run 8174pusro907itl · Sep 3, 2026, 2:37 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: loss

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.

Rhizuka
Tier 3 · Cost 30
Trigger this when an ally applies Shield. (Except other Rhizuka)
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+200 Damage and +200 Shield for this battle.
No equipment observed on this monster.

Rhizuka
Tier 3 · Cost 30
Trigger this when an ally applies Shield. (Except other Rhizuka)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 2Rhizuka · Bonshell
- Water × 2Steamscuttle · Kappow
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Kappow.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 10
- DamageRhizuka: 200 · Boomagon: 40 · Rhizuka: 200
- HealSteamscuttle: 60
- ShieldBonshell: 200
Round inventory
Trinkets
10 trinkets · 8 types

Wood Sword
Your monsters have +5 Damage.

Power Crown × 2
Your top middle monster has +20 Damage.

Membership Card × 2
You can use 1 additional Item each day.

Topaz Amulet
You receive 25% more Shield.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Bargain Bin
The first Common monster you buy each day is free.

Gold Trophy
On Victory Gain $8.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.
