Ranked run

Treasure Hunter

Run 23kx1g37tix4hzn · Sep 16, 2026, 5:47 AM

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Patch unknownUpdated Sep 16, 2026, 8:00 AM8 observed rounds
Outcomeunknown
Record71
MMR1095?
Tiersilver

Trainer effect

Treasure Hunter

When you get Trinket gifts, your choices are 1 rarity tier higher.

Selected team

Round 25

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 8:00 AM6 board slots183 trinkets
6 of 6board slots filled
Slot 1Level 1 · Shiny

Beetbud

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage42
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage3,600
On Battle Start

Adjacent Grass allies gain +288% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Ninflora

FightingGrass

Tier 4 · Cost 50

Cooldown4s
Multicast
Damage1,200
On Victory

This and your Grass allies gain +576% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 192% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Quillustrous

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage5,400
Ongoing

Has additional Damage equal to 1800% of the total Damage of your allies. (Except other Quillustrous)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 4Beetbud · Ginsage · Ninflora · Quillustrous
  • Fighting × 2Beetbud · Ninflora

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +288% Cooldown Speed permanently.Potential interaction with Beetbud, Ninflora, Quillustrous.
  • Ninflora references GrassThis and your Grass allies gain +576% Cooldown Speed permanently.Potential interaction with Beetbud, Ginsage, Quillustrous.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageBeetbud: 42 · Ginsage: 3,600 · Ninflora: 1,200 · Omnichrome: 1 · Omnichrome: 1 · Quillustrous: 5,400

Round inventory

Trinkets

183 trinkets · 52 types

Junk × 6

Does nothing.

Wood Sword × 4

Your monsters have +5 Damage.

Membership Card

You can use 1 additional Item each day.

Market License × 2

Increase shop rank by 1.

Training Weights × 3

+100 HP

Momentum Flag × 13

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Barbell × 9

+5000 HP

Gold Bracelet × 5

At the start of each day, give a random monster +8 Sell Value.

Tempo Charm × 4

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove × 3

On Victory Your team gains +5 Damage permanently.

Rainbow Pearl

All monsters in your shop are SHINY.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Sapphire Ring × 2

Monsters in your shop have +10% Heal.

Gold Nugget × 3

Increase Income by $3.

Gold Trophy × 2

On Victory Gain $8.

Metal Bat × 2

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Topaz Ring

Monsters in your shop have +10% Shield.

Fancy Sword × 12

Your monsters have +3% Damage for each Trinket you have.

Metronome × 3

When your monsters cast, they gain +10 Damage for this battle.

Giant Club × 3

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Holy Grail × 14

On Victory Gain $100.

Excalibur × 2

Your monsters have +350 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Master Crown × 4

Your top middle monster has +80% stats (except Cooldown and Multicast).

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Winged Crown

Your top middle monster has +1 Multicast.

Mysterious Mask × 8

Choose a trainer and gain their ability.

Grow Lamp

Your Grass monsters only need 2 copies to level up.

Haste Orb × 4

Your monsters have +15% Cooldown Speed.

Razor Beak × 12

Your Flying monsters have +1 Multicast.

Mighty Bell × 4

Monsters in your shop have +300 Damage.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Zenith Stone × 4

When your monsters gain stats, they gain +80% more (except Multicast).

Rocket Boots

Monsters in your shop gain Flying typing.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Power Band × 6

Give the first monster you buy each day +20 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Rally Flag × 3

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Bug Net

Bug monsters in the shop cost 3 less.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Poison Bell × 6

Toxic monsters in your shop have +6 Poison.

Fire Orb × 3

Your Fire monsters have +3 Burn.

Earth Crest × 6

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Fire Bell × 3

Fire monsters in your shop have +5 Burn.

Poison Orb × 3

Your Toxic monsters have +3 Poison.

Sea Crest × 3

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.