Ranked run
Swim Coach
Run d19y5777flfyoxx · Sep 12, 2026, 3:54 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Craghorn
Tier 2 · Cost 30
When you use an item, this gains +60 Damage and Shield.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Stalagrove
Tier 3 · Cost 35
When you receive shield, this gains Damage for this battle equal to 30% of the amount shielded.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 2 items in your shop will be Berries.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Craghorn · Stalagrove · Berroon
- Dragon × 2Boomagon · Draconarch
- Rock × 2Craghorn · Stalagrove
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Craghorn: 20 · Dirgefin: 50 · Berroon: 40 · Draconarch: 100
- HealDirgefin: 100
- ShieldCraghorn: 20 · Stalagrove: 60
Round inventory
Trinkets
7 trinkets · 5 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Power Band
Give the first monster you buy each day +20 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Membership Card × 3
You can use 1 additional Item each day.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.
