Ranked run
Monster Ranger
Run 8uxylhhpej7joss · Sep 14, 2026, 4:03 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 10
Round result: win

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Pylong · Electranade · Humbolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Pylong, Electranade, Humbolt, Humbolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageIroncore: 30 · Pylong: 1 · Humbolt: 30 · Humbolt: 40
- ShieldCherubble: 100
- ShockPylong: 15 · Electranade: 56 · Humbolt: 1 · Humbolt: 1
Round inventory
Trinkets
11 trinkets · 10 types

Wood Sword
Your monsters have +5 Damage.

Membership Card
You can use 1 additional Item each day.

Sapphire Amulet
You receive 25% more Heal.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Market License
Increase shop rank by 1.

Power Crown
Your top middle monster has +20 Damage.

Power Band
Give the first monster you buy each day +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Bell
Monsters in your shop have +25 Damage.
