Ranked run
Swim Coach
Run 0p6ia2vze57lyb0 · Sep 14, 2026, 3:50 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: loss

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Draconarch · Boomagon · Shelldra
- Water × 3Plunderbird · Aster · Shelldra
- Flying × 2Plunderbird · Velocect
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Plunderbird, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePlunderbird: 1 · Draconarch: 100 · Boomagon: 40 · Shelldra: 15 · Velocect: 13
- HealPlunderbird: 35 · Aster: 40 · Shelldra: 15
Round inventory
Trinkets
10 trinkets · 8 types

Wood Sword
Your monsters have +5 Damage.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Trophy × 2
On Victory Gain $8.

Membership Card
You can use 1 additional Item each day.

Gold Nugget
Increase Income by $3.

Haste Orb
Your monsters have +15% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.
