Ranked run

Masked Man

Run qvjr9yozk6348l6 · Sep 16, 2026, 4:42 AM

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Patch unknownUpdated Sep 16, 2026, 7:59 AM6 observed rounds
Outcomeunknown
Record24
MMR936?
Tierbronze

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 24

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 7:59 AM4 board slots49 trinkets
4 of 6board slots filled
Slot 1Level 3 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +36% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +36% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 288% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Rigalord

Ghost

Tier 6 · Cost 80

Cooldown1.6s
Multicast3
Damage1
On Battle Start

Spawn exact copies of the Batomon this devoured in empty slots the bottom row. They ONLY trigger when this casts.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageFaebloom: 777 · Faebloom: 777 · Omnichrome: 1 · Rigalord: 1

Round inventory

Trinkets

49 trinkets · 21 types

Junk × 9

Does nothing.

Sapphire Ring × 2

Monsters in your shop have +10% Heal.

Gold Bracelet × 2

At the start of each day, give a random monster +8 Sell Value.

Gold Trophy

On Victory Gain $8.

Mysterious Mask × 6

Choose a trainer and gain their ability.

Topaz Ring

Monsters in your shop have +10% Shield.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Training Weights

+100 HP

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Haste Crown × 3

Your top middle monster has +30% Cooldown Speed.

Giant Club × 2

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mighty Bell × 4

Monsters in your shop have +300 Damage.

Barbell × 2

+5000 HP

Fancy Sword × 3

Your monsters have +3% Damage for each Trinket you have.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Rainbow Pearl

All monsters in your shop are SHINY.

Holy Grail × 2

On Victory Gain $100.

Master Crown × 2

Your top middle monster has +80% stats (except Cooldown and Multicast).

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.