Ranked run
Lucky Girl
Run 0h1dxslq5kuxo1j · Sep 11, 2026, 7:05 PM
Patch unknownUpdated Sep 11, 2026, 7:23 PM11 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: win
Patch unknownUpdated Sep 11, 2026, 7:23 PM4 board slots2 trinkets
4 of 6board slots filled
Slot 1Level 2 · Shiny

Bumblebolt
BugElectric
Tier 1 · Cost 10
Cooldown2.5s
Multicast—
Damage6
Shock2
On Cast
+2 Shock for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1 · Shiny

Stingarde
Bug
Tier 1 · Cost 10
Cooldown6s
Multicast—
Damage150
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 2

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn10
Damage10
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1 · Shiny

Spinarai
BugToxic
Tier 1 · Cost 10
Cooldown2.5s
Multicast—
Damage3
Poison1
On Cast
+1 Poison for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Bumblebolt · Stingarde · Spinarai
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnScorchimp: 10
- DamageBumblebolt: 6 · Stingarde: 150 · Scorchimp: 10 · Spinarai: 3
- PoisonSpinarai: 1
- ShockBumblebolt: 2
Round inventory
Trinkets
2 trinkets · 1 types

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.
