Ranked run
Swim Coach
Run pkt2sq667dkv2yz · Aug 24, 2026, 2:08 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 21
Round result: win

Omnichrome
Tier 6 · Cost 80
Gain 160% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Rigalord
Tier 6 · Cost 80
Spawn exact copies of the Batomon this devoured in empty slots the bottom row. They ONLY trigger when this casts.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOmnichrome: 1 · Emperooze: 30 · Rigalord: 1
- HealEmperooze: 45
Round inventory
Trinkets
103 trinkets · 25 types

Gold Nugget × 3
Increase Income by $3.

Market License × 5
Increase shop rank by 1.

Bug Net
Bug monsters in the shop cost 3 less.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Power Band × 8
Give the first monster you buy each day +20 Damage.

Membership Card
You can use 1 additional Item each day.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Crown × 7
Your top middle monster has +20 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Poison Orb × 4
Your Toxic monsters have +3 Poison.

Winged Crown × 3
Your top middle monster has +1 Multicast.

Fire Orb × 7
Your Fire monsters have +3 Burn.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Ancient Plume × 7
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Silver Watch × 6
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Topaz Amulet × 7
You receive 25% more Shield.

Terrarium × 5
Your Bug monsters have +20% Damage.

Fancy Sword × 8
Your monsters have +3% Damage for each Trinket you have.

Sapphire Amulet × 5
You receive 25% more Heal.

Warhorn × 7
On Battle Start Your monsters gain +10 Damage permanently.

Power Bell × 4
Monsters in your shop have +25 Damage.

Zenith Stone × 6
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Haste Orb
Your monsters have +15% Cooldown Speed.
