Ranked run

Lucky Girl

Run vmif2hodktucrgu · Jul 26, 2026, 4:09 PM

Back to profile
Patch unknownUpdated Jul 26, 2026, 5:01 PM11 observed rounds
Outcomeunknown
Record65
MMR1431?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 5:01 PM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown5s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Bambudo

Grass

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Damage90
On Cast

+42 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
On Battle Start

+30 Shield and +3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock90
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Bumblebolt · Velocect
  • Electric × 2Bumblebolt · Electranade

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,417 rounds together · 58% round win association3,417 observed win/loss round results
  • Electranade + Velocect1,984 rounds together · 55% round win association1,984 observed win/loss round results
  • Boomagon + Velocect1,486 rounds together · 48% round win association1,486 observed win/loss round results
  • Boomagon + Magmite918 rounds together · 47% round win association918 observed win/loss round results
  • Boomagon + Bumblebolt848 rounds together · 52% round win association848 observed win/loss round results
  • Bumblebolt + Electranade588 rounds together · 64% round win association588 observed win/loss round results
  • Boomagon + Electranade563 rounds together · 45% round win association563 observed win/loss round results
  • Magmite + Velocect378 rounds together · 57% round win association378 observed win/loss round results
  • Bumblebolt + Magmite317 rounds together · 56% round win association317 observed win/loss round results
  • Bumblebolt + Bambudo175 rounds together · 46% round win association175 observed win/loss round results
  • Bambudo + Velocect172 rounds together · 51% round win association172 observed win/loss round results
  • Boomagon + Bambudo161 rounds together · 24% round win association161 observed win/loss round results
  • Magmite + Bambudo143 rounds together · 55% round win association143 observed win/loss round results
  • Electranade + Magmite89 rounds together · 55% round win association89 observed win/loss round results
  • Electranade + Bambudo40 rounds together · 48% round win association40 observed win/loss round results

Team toolkit

  • BurnMagmite: 12
  • DamageBoomagon: 40 · Bambudo: 90 · Bumblebolt: 9 · Velocect: 8
  • ShieldMagmite: 120
  • ShockBumblebolt: 3 · Electranade: 90

Round inventory

Trinkets

12 trinkets · 8 types

Gold Trophy × 4

On Victory Gain $8.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Wood Sword

Your monsters have +5 Damage.

Fire Orb

Your Fire monsters have +3 Burn.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold-o-matic

At the start of each day, gain $30.

Market License

Increase shop rank by 1.

Power Crown × 2

Your top middle monster has +20 Damage.