Ranked run

Mad Scientist

Run 80wbhu2cphl31dn · Aug 11, 2026, 9:50 PM

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Patch unknownUpdated Aug 13, 2026, 3:39 AM2 observed rounds
Outcomeunknown
Record02
MMR1851?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 13, 2026, 3:39 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 1

Aristobat

FlyingToxic

Tier 3 · Cost 25

Cooldown4s
Multicast2
Poison4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage300
Ongoing

Adjacent allies with no abilities have +4 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Fumungus

GrassToxic

Tier 4 · Cost 40

Cooldown3s
Multicast
Poison6
Ongoing

Has additional Damage equal to 200% of the Poison stacks on the enemy.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Puffloon

ToxicWater

Tier 2 · Cost 30

Cooldown10s
Multicast2
Heal10
Poison1
Ability / passive

Trigger this when adjacent Toxic allies trigger. (Except other Puffloon)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Spinarai

BugToxic

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Poison2
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Cobrex

Toxic

Tier 5 · Cost 50

Cooldown15s
Multicast
Poison900
Ability / passive

Whenever an ally inflicts Poison, Charge this by 1 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Toxic × 5Aristobat · Fumungus · Puffloon · Spinarai · Cobrex

Ability text matches

  • Puffloon references ToxicTrigger this when adjacent Toxic allies trigger. (Except other Puffloon)Potential interaction with Aristobat, Fumungus, Spinarai, Cobrex.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Puffloon + Spinarai236 rounds together · 72% round win association236 observed win/loss round results
  • Aristobat + Puffloon135 rounds together · 66% round win association135 observed win/loss round results
  • Fumungus + Puffloon103 rounds together · 63% round win association103 observed win/loss round results
  • Cobrex + Puffloon98 rounds together · 71% round win association98 observed win/loss round results
  • Aristobat + Fumungus66 rounds together · 61% round win association66 observed win/loss round results
  • Cobrex + Fumungus64 rounds together · 64% round win association64 observed win/loss round results
  • Aristobat + Spinarai61 rounds together · 69% round win association61 observed win/loss round results
  • Aristobat + Cobrex50 rounds together · 66% round win association50 observed win/loss round results
  • Cobrex + Spinarai42 rounds together · 79% round win association42 observed win/loss round results
  • Spinarai + Stellagon35 rounds together · 71% round win association35 observed win/loss round results
  • Puffloon + Stellagon31 rounds together · 65% round win association31 observed win/loss round results
  • Fumungus + Spinarai30 rounds together · 80% round win association30 observed win/loss round results
  • Cobrex + Stellagon23 rounds together · 70% round win association23 observed win/loss round results
  • Aristobat + Stellagon10 rounds together · 20% round win association10 observed win/loss round results
  • Fumungus + Stellagon2 rounds together · 50% round win association2 observed win/loss round results

Team toolkit

  • DamageStellagon: 300 · Spinarai: 6
  • HealPuffloon: 10
  • PoisonAristobat: 4 · Fumungus: 6 · Puffloon: 1 · Spinarai: 2 · Cobrex: 900

Round inventory

Trinkets

7 trinkets · 6 types

Gold Trophy

On Victory Gain $8.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Research Notes

Legendary monsters are much more likely to appear in your shop.

Barbell × 2

+5000 HP

Haste Orb

Your monsters have +15% Cooldown Speed.

Mysterious Charm

+25% HP