Ranked run

Swim Coach

Run 8vwjtpad911g9ux · Jul 25, 2026, 1:47 PM

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Patch unknownUpdated Jul 25, 2026, 2:15 PM11 observed rounds
Outcomeunknown
Record101
MMR1537?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:15 PM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal90
On Cast

+60 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +1 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage100
On Victory

This and Common allies gain +20 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Emperooze · Mosslug · Shelldra

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Joltail.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Emperooze + Mosslug603 rounds together · 50% round win association603 observed win/loss round results
  • Joltail + Mosslug392 rounds together · 57% round win association392 observed win/loss round results
  • Ironcore + Joltail374 rounds together · 52% round win association374 observed win/loss round results
  • Brawlmantis + Joltail248 rounds together · 56% round win association248 observed win/loss round results
  • Brawlmantis + Mosslug214 rounds together · 61% round win association214 observed win/loss round results
  • Ironcore + Shelldra188 rounds together · 48% round win association188 observed win/loss round results
  • Emperooze + Joltail128 rounds together · 53% round win association128 observed win/loss round results
  • Mosslug + Shelldra99 rounds together · 49% round win association99 observed win/loss round results
  • Joltail + Shelldra58 rounds together · 62% round win association58 observed win/loss round results
  • Brawlmantis + Emperooze57 rounds together · 46% round win association57 observed win/loss round results
  • Brawlmantis + Ironcore31 rounds together · 77% round win association31 observed win/loss round results
  • Ironcore + Mosslug30 rounds together · 70% round win association30 observed win/loss round results
  • Brawlmantis + Shelldra16 rounds together · 50% round win association16 observed win/loss round results
  • Emperooze + Shelldra5 rounds together · 60% round win association5 observed win/loss round results
  • Emperooze + Ironcore1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamageEmperooze: 30 · Shelldra: 15 · Brawlmantis: 100 · Ironcore: 30 · Joltail: 2
  • HealEmperooze: 45 · Mosslug: 90 · Shelldra: 15
  • ShockJoltail: 8

Round inventory

Trinkets

5 trinkets · 3 types

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2

On Victory Gain $8.

Membership Card

When you buy an item, +1 free rerolls.