Ranked run

Lucky Girl

Run dmwhjnsicn4ta1w · Jul 24, 2026, 1:46 AM

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Patch unknownUpdated Jul 28, 2026, 8:36 AM14 observed rounds
Outcomeunknown
Record104
MMR2308?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 11

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 8:36 AM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 2

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +200% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast2
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1 · Shiny

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage5
On Cast

Charge ally behind by 1 second(s) and give this +5% Cooldown Speed for this battle. (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1.2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +122% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Bumblebolt · Velocect · Formiqueen
  • Electric × 2Pylong · Bumblebolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1.2 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,366 rounds together · 58% round win association3,366 observed win/loss round results
  • Formiqueen + Velocect3,145 rounds together · 53% round win association3,145 observed win/loss round results
  • Bumblebolt + Formiqueen1,719 rounds together · 57% round win association1,719 observed win/loss round results
  • Pylong + Velocect822 rounds together · 49% round win association822 observed win/loss round results
  • Ironcore + Velocect772 rounds together · 48% round win association772 observed win/loss round results
  • Ironcore + Pylong643 rounds together · 50% round win association643 observed win/loss round results
  • Dracana + Formiqueen637 rounds together · 58% round win association637 observed win/loss round results
  • Bumblebolt + Ironcore619 rounds together · 53% round win association619 observed win/loss round results
  • Bumblebolt + Pylong564 rounds together · 55% round win association564 observed win/loss round results
  • Formiqueen + Pylong562 rounds together · 50% round win association562 observed win/loss round results
  • Formiqueen + Ironcore459 rounds together · 50% round win association459 observed win/loss round results
  • Dracana + Velocect366 rounds together · 46% round win association366 observed win/loss round results
  • Dracana + Ironcore259 rounds together · 49% round win association259 observed win/loss round results
  • Bumblebolt + Dracana191 rounds together · 52% round win association191 observed win/loss round results
  • Dracana + Pylong83 rounds together · 40% round win association83 observed win/loss round results

Team toolkit

  • DamagePylong: 1 · Bumblebolt: 9 · Velocect: 13 · Dracana: 5 · Ironcore: 30 · Formiqueen: 180
  • ShockPylong: 15 · Bumblebolt: 3

Round inventory

Trinkets

4 trinkets · 4 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy

On Victory Gain $8.

Haste Orb

Your monsters have +15% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.