Ranked run
Swim Coach
Run ecrnr2povaw96ya · Jul 29, 2026, 4:34 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 20% of debuffs on your team.
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+60 Damage for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Emperooze · Sirenade · Mosslug · Aster
- Grass × 2Dryadell · Mosslug
Ability text matches
- Dryadell references GrassTrigger the Grass ally above.Potential interaction with Mosslug.
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Emperooze, Sirenade, Mosslug.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Dryadell: 70 · Emperooze: 30
- HealEmperooze: 45 · Sirenade: 100 · Mosslug: 90 · Aster: 40
Round inventory
Trinkets
8 trinkets · 8 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Gold Trophy
On Victory Gain $8.

Power Crown
Your top middle monster has +20 Damage.

Sapphire Amulet
You receive 25% more Heal.

Market License
Increase shop rank by 1.

Haste Orb
Your monsters have +15% Cooldown Speed.

Haste Crown
Your top middle monster has +30% Cooldown Speed.
