Ranked run
Gentleman
Run z21hjcmggi9ipj1 · Sep 10, 2026, 7:46 AM
Patch unknownUpdated Sep 11, 2026, 4:04 AM9 observed rounds

Trainer effect
Gentleman
From day 4 onwards, your shop no longer stocks Common or Uncommon monsters.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Sep 11, 2026, 4:04 AM3 board slots1 trinkets
3 of 6board slots filled
Slot 1Level 2

Beetbud
FightingGrass
Tier 1 · Cost 10
Cooldown4.5s
Multicast—
Damage70
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Beetbud
FightingGrass
Tier 1 · Cost 10
Cooldown4.5s
Multicast—
Damage35
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Beetbud
FightingGrass
Tier 1 · Cost 10
Cooldown4.5s
Multicast—
Damage35
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBeetbud: 70 · Beetbud: 35 · Beetbud: 35
Round inventory
Trinkets
1 trinkets · 1 types

Bargain Bin
The first Common monster you buy each day is free.
