Ranked run
Swim Coach
Run pmh6wpgbok6kozv · Sep 10, 2026, 5:45 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 12
Round result: win

Pyrokami
Tier 3 · Cost 25
+10 Burn for this battle.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.

Pyrokami
Tier 3 · Cost 25
+20 Burn for this battle.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Snapscald · Swoonet · Lumijel · Steamscuttle
- Fire × 3Pyrokami · Snapscald · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Pyrokami, Snapscald, Pyrokami.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Swoonet, Lumijel.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnPyrokami: 5 · Snapscald: 30 · Pyrokami: 10 · Steamscuttle: 15
- DamageLumijel: 40
- HealSnapscald: 150 · Lumijel: 60 · Steamscuttle: 90
Round inventory
Trinkets
17 trinkets · 13 types

Gold Nugget
Increase Income by $3.

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Bargain Bin
The first Common monster you buy each day is free.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Gold Trophy
On Victory Gain $8.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Warhorn × 3
On Battle Start Your monsters gain +10 Damage permanently.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Research Notes
Legendary monsters are much more likely to appear in your shop.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.
