Ranked run

Chef

Run 7uau5l4ynu37xdt · Sep 10, 2026, 7:07 AM

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Patch unknownUpdated Sep 11, 2026, 4:04 AM10 observed rounds
Outcomeunknown
Record55
MMR1842?
Tiermaster

Trainer effect

Chef

Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 11, 2026, 4:04 AM4 board slots22 trinkets
4 of 6board slots filled
Slot 1Level 3

Pyrokami

Fire

Tier 3 · Cost 25

Cooldown4s
Multicast
Burn15
On Cast

+30 Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Furnadon

CurioFire

Tier 1 · Cost 10

Cooldown5s
Multicast
Burn12
Ongoing

Has an additional +3 Burn for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Pyrokami · Furnadon · Steamscuttle

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Pyrokami, Furnadon.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnPyrokami: 15 · Furnadon: 12 · Steamscuttle: 15
  • DamageSaberhorn: 100
  • HealSteamscuttle: 90

Round inventory

Trinkets

22 trinkets · 11 types

Junk × 11

Does nothing.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy × 2

On Victory Gain $8.

Gold Bar

Increase Income by $10.

Bargain Bin

The first Common monster you buy each day is free.

Haste Orb

Your monsters have +15% Cooldown Speed.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Research Notes

Legendary monsters are much more likely to appear in your shop.

Blue Incense

The next 5 shops will contain only Rare monsters.

Mega Duplicator

Gain 2 additional copies of the next non-unique Trinket from a gift.