Ranked run
Black Belt
Run 4nzqke31j9royyi · Sep 10, 2026, 3:44 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 11
Round result: loss

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Drumire
Tier 4 · Cost 40
When a Toxic ally casts, give it +10% Cooldown Speed for this battle.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+300 Damage and +300 Shield for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Bonshell · Ninflora
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Bonshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSaberhorn: 100 · Ninflora: 50
- HealSukoi: 80 · Sukoi: 80
- PoisonDrumire: 40
- ShieldBonshell: 300
Round inventory
Trinkets
12 trinkets · 7 types

Gold Trophy × 3
On Victory Gain $8.

Junk × 2
Does nothing.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Wood Sword
Your monsters have +5 Damage.

Earth Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Poison Orb
Your Toxic monsters have +3 Poison.
