Ranked run
Monster Ranger
Run 1adnyvuz6huavvw · Sep 10, 2026, 2:20 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 12
Round result: loss

Gachapod
Tier 5 · Cost 60
When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of the ally above.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +60 Damage permanently.
No equipment observed on this monster.

Sproutquill
Tier 5 · Cost 60
Evolve after your team deals 10000 non-status Damage.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 6 random non-unique Uncommon Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Gachapod · Shrinell · Dollhime · Pawsperity
- Fighting × 2Pompummel · Pawsperity
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGachapod: 200 · Shrinell: 160 · Pompummel: 300 · Sproutquill: 60 · Pawsperity: 600
Round inventory
Trinkets
77 trinkets · 28 types

Training Weights × 3
+100 HP

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Fire Bell × 3
Fire monsters in your shop have +5 Burn.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Rally Flag × 7
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Sea Crest × 4
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Power Crown × 5
Your top middle monster has +20 Damage.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Market License × 3
Increase shop rank by 1.

Membership Card × 3
You can use 1 additional Item each day.

Small Club × 4
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Earth Crest × 7
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Poison Orb × 3
Your Toxic monsters have +3 Poison.

Poison Bell × 6
Toxic monsters in your shop have +6 Poison.

Fire Orb × 4
Your Fire monsters have +3 Burn.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Mega Duplicator
Gain 2 additional copies of the next non-unique Trinket from a gift.

Gold Nugget × 3
Increase Income by $3.

Power Band × 4
Give the first monster you buy each day +20 Damage.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Rainbow Pearl
All monsters in your shop are SHINY.
