Ranked run

Masked Man

Run d93qeejjdr9ezep · Sep 16, 2026, 3:02 AM

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Patch unknownUpdated Sep 16, 2026, 3:38 AM15 observed rounds
Outcomeunknown
Record105
MMR977?
Tierbronze

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 14

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 3:38 AM6 board slots68 trinkets
6 of 6board slots filled
Slot 1Level 1

Cawnushi

FlyingGhost

Tier 4 · Cost 50

Cooldown5.5s
Multicast2
Damage50
Ability / passive

On Knockout of any monster, this gains +70 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Quillustrous

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage180
Ongoing

Has additional Damage equal to 60% of the total Damage of your allies. (Except other Quillustrous)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Vengrieve

Ghost

Tier 5 · Cost 45

Cooldown2.4s
Multicast

Exact level stats unavailable.

On Cast

Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +144 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage200
Ability / passive

When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Rubbin · Dollhime · Gachapod
  • Flying × 2Cawnushi · Quillustrous
  • Ghost × 2Cawnushi · Vengrieve

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageCawnushi: 50 · Quillustrous: 180 · Rubbin: 120 · Gachapod: 200

Round inventory

Trinkets

68 trinkets · 31 types

Junk × 22

Does nothing.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Mysterious Mask × 3

Choose a trainer and gain their ability.

Membership Card

You can use 1 additional Item each day.

Bug Net

Bug monsters in the shop cost 3 less.

Training Weights × 2

+100 HP

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Razor Beak

Your Flying monsters have +1 Multicast.

Sapphire Ring × 3

Monsters in your shop have +10% Heal.

Boxing Glove × 2

On Victory Your team gains +5 Damage permanently.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Locked Box × 4

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Topaz Ring × 2

Monsters in your shop have +10% Shield.

Rally Flag × 3

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Excalibur

Your monsters have +350 Damage.

Rainbow Pearl

All monsters in your shop are SHINY.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Fire Orb

Your Fire monsters have +3 Burn.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2

On Victory Gain $8.

Wood Sword × 2

Your monsters have +5 Damage.

Fire Bell

Fire monsters in your shop have +5 Burn.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Barbell

+5000 HP

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Treasure Map

Your next Trinket gift choices are 1 rarity tier higher.