Ranked run
Swim Coach
Run pranad9nck8gxzd · Aug 25, 2026, 3:21 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 5
Round result: win

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+40 Sell Value permanently. Ongoing Has additional Damage equal to 0.5 times this monster's Sell Value.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Electranade · Frizzly · Humbolt
- Flying × 2Plunderbird · Humbolt
- Water × 2Aster · Plunderbird
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageFrizzly: 1 · Plunderbird: 1 · Humbolt: 30 · Gildshell: 1
- HealAster: 40 · Plunderbird: 25
- ShockElectranade: 28 · Frizzly: 16 · Humbolt: 1
Round inventory
Trinkets
3 trinkets · 2 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.
