Ranked run
Swim Coach
Run f4koyzd0wdvfbou · Aug 22, 2026, 6:15 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +2 Multicast for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Dirgefin · Plunderbird · Sirenade · Aster · Shelldra
- Dragon × 2Boomagon · Shelldra
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Dirgefin, Plunderbird, Sirenade, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Dirgefin: 50 · Plunderbird: 1 · Shelldra: 15
- HealDirgefin: 100 · Plunderbird: 25 · Sirenade: 300 · Aster: 40 · Shelldra: 15
Round inventory
Trinkets
10 trinkets · 8 types

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Haste Orb
Your monsters have +15% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Sapphire Amulet
You receive 25% more Heal.

Upgrade Disc
When you buy a monster, level it up and destroy this.
