Ranked run
Swim Coach
Run t54kdw5qzsnsz5a · Sep 14, 2026, 2:58 AM
Patch unknownUpdated Sep 14, 2026, 5:49 AM12 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Sep 14, 2026, 5:49 AM4 board slots1 trinkets
4 of 6board slots filled
Slot 1Level 2

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown6s
Multicast—
Heal60
On Cast
+40 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast2
Damage15
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Frizzly
Electric
Tier 2 · Cost 25
Cooldown7s
Multicast—
Damage1
Shock8
On Battle Start
Trigger this.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Bumblebolt
BugElectric
Tier 1 · Cost 10
Cooldown2.5s
Multicast—
Damage3
Shock1
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Velocect · Bumblebolt
- Electric × 2Frizzly · Bumblebolt
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageVelocect: 15 · Frizzly: 1 · Bumblebolt: 3
- HealMosslug: 60
- ShockFrizzly: 8 · Bumblebolt: 1
Round inventory
Trinkets
1 trinkets · 1 types

Power Pouch
When you buy an item, give your monsters +2 Damage.
