Ranked run
Lucky Girl
Run 3wddqaciqfmfek2 · Sep 16, 2026, 8:18 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 7
Round result: win

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Uncommon Trinkets.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +15 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 200% of the Poison stacks on the enemy.
No equipment observed on this monster.

Kickrane
Tier 3 · Cost 40
This and all your allies gain +20 Damage permanently.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+1 Multicast permanently.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +20% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Nekoffin · Rattleghast · Ratacomb · Shikitsune
- Toxic × 2Rattleghast · Cinnabark
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageNekoffin: 500 · Kickrane: 30 · Ratacomb: 20 · Shikitsune: 50
- PoisonRattleghast: 1 · Cinnabark: 10
Round inventory
Trinkets
12 trinkets · 10 types

Sapphire Ring
Monsters in your shop have +10% Heal.

Poison Bell × 2
Toxic monsters in your shop have +6 Poison.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Topaz Amulet
You receive 25% more Shield.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Fire Bell
Fire monsters in your shop have +5 Burn.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Membership Card
You can use 1 additional Item each day.

Small Club × 2
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.
