Ranked run

Mad Scientist

Run j79m9oefxxuxj5k · Jun 16, 2026, 10:14 PM

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Patch unknownUpdated Jul 25, 2026, 10:07 AM1 observed rounds
Outcomeunknown
Record10
MMR2159?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 16

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 10:07 AM2 board slots22 trinkets
2 of 6board slots filled
Slot 1Level 3 · Shiny

Aerophim

Flying

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage666
On Cast

Give adjacent allies +3 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Cosmivore

Ghost

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage1
Ability / passive

When rerolling the shop, gain 20% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aerophim + Cosmivore47 rounds together · 77% round win association47 observed win/loss round results

Team toolkit

  • DamageAerophim: 666 · Cosmivore: 1

Round inventory

Trinkets

22 trinkets · 9 types

Gold Trophy × 2

On Victory Gain $8.

Power Crown

Your top middle monster has +20 Damage.

Haste Orb

Your monsters have +15% Cooldown Speed.

Zenith Stone × 5

When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 4

When your monster cast, they gain +10 Damage for this battle.

Winged Crown

Your top middle monster has +1 Multicast.

Barbell × 4

+5000 HP

Mighty Bell × 3

Monsters in your shop have +200 Damage.

Fancy Sword

Your monsters have +3% for each trinket you have.