Ranked run

Youngster

Run r2j18ta4p1xvjl3 · Sep 16, 2026, 1:39 AM

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Patch unknownUpdated Sep 16, 2026, 5:52 AM1 observed rounds
Outcomeunknown
Record10
MMR990?
Tierbronze

Trainer effect

Youngster

Gain 3 free rerolls every day.

Selected team

Round 16

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 5:52 AM6 board slots18 trinkets
6 of 6board slots filled
Slot 1Level 3

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn30
Heal150
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 5

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown
Multicast

Exact level stats unavailable.

Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Snapscald · Swoonet · Steamscuttle · Lumijel · Dewlotl
  • Fire × 2Snapscald · Steamscuttle

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Steamscuttle.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Swoonet, Lumijel, Steamscuttle, Dewlotl.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Steamscuttle.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Swoonet, Steamscuttle, Lumijel, Dewlotl.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 30 · Steamscuttle: 5 · Steamscuttle: 10
  • DamageLumijel: 60 · Dewlotl: 30
  • HealSnapscald: 150 · Steamscuttle: 30 · Lumijel: 90 · Steamscuttle: 60 · Dewlotl: 30

Round inventory

Trinkets

18 trinkets · 12 types

Tempo Charm × 4

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Sapphire Ring

Monsters in your shop have +10% Heal.

Gold Nugget × 4

Increase Income by $3.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Training Weights

+100 HP

Sapphire Amulet

You receive 25% more Heal.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Mysterious Charm

+25% HP

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Mysterious Mask

Choose a trainer and gain their ability.