Ranked run
Lucky Girl
Run jqt9b2urrnwbo0r · Sep 16, 2026, 6:42 AM
Patch unknownUpdated Sep 16, 2026, 6:52 AM9 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: win
Patch unknownUpdated Sep 16, 2026, 6:52 AM3 board slots1 trinkets
3 of 6board slots filled
Slot 1Level 2

Beetbud
FightingGrass
Tier 1 · Cost 10
Cooldown4.5s
Multicast—
Damage70
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2

Shellter
Rock
Tier 1 · Cost 10
Cooldown6.5s
Multicast—
Shield240
On Cast
-40 Shield for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1 · Shiny

Leafleap
BugGrass
Tier 1 · Cost 15
Cooldown4s
Multicast—
Damage40
Ability / passive
On Bought Give all monsters in the shop, on your team, and on your bench +5 Damage for the rest of the run.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Beetbud · Leafleap
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBeetbud: 70 · Leafleap: 40
- ShieldShellter: 240
Round inventory
Trinkets
1 trinkets · 1 types

Market License
Increase shop rank by 1.
