Ranked run
Lucky Girl
Run 9e39ktyg4zzxt3v · Aug 12, 2026, 7:35 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 7
Round result: loss

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
+2 Shock permanently.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+40 Sell Value permanently. Ongoing Has additional Damage equal to 0.5 times this monster's Sell Value.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+3 Shock for this battle.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Bambudo
Tier 1 · Cost 10
+42 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Gildshell · Bumblebolt
- Electric × 2Joltail · Bumblebolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Joltail, Bumblebolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageIroncore: 30 · Joltail: 2 · Gildshell: 1 · Bumblebolt: 9 · Bambudo: 90
- ShieldCherubble: 100
- ShockJoltail: 8 · Bumblebolt: 3
Round inventory
Trinkets
6 trinkets · 3 types

Gold Nugget × 3
Increase Income by $3.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.
