Ranked run
Lucky Girl
Run 0grhlt8e2eu63fw · Aug 11, 2026, 8:32 PM
Patch unknownUpdated Aug 11, 2026, 8:38 PM5 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 1
Round result: win
Patch unknownUpdated Aug 11, 2026, 8:38 PM3 board slots0 trinkets
3 of 6board slots filled
Slot 1Level 1 · Shiny

Berroon
Grass
Tier 2 · Cost 20
Cooldown4s
Multicast—
Damage40
On Battle Start
The next 1 items in your shop will be Berries. When you use an item, this gains +10 Damage.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnScorchimp: 5 · Scorchimp: 5
- DamageBerroon: 40 · Scorchimp: 5 · Scorchimp: 5
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
