Ranked run

Swim Coach

Run t3leyaray63t2zh · Jul 28, 2026, 1:39 PM

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Patch unknownUpdated Jul 28, 2026, 4:41 PM6 observed rounds
Outcomeunknown
Record33
MMR1414?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 11

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 4:41 PM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 2

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast3
Damage1
Heal35
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage20
Shock12
On Cast

+50% Cooldown Speed and +4 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +2 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Plunderbird · Aster · Shelldra

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Plunderbird, Shelldra.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Plunderbird1,175 rounds together · 51% round win association1,175 observed win/loss round results
  • Aster + Shelldra704 rounds together · 51% round win association704 observed win/loss round results
  • Plunderbird + Shelldra658 rounds together · 51% round win association658 observed win/loss round results
  • Galvanine + Ironcore608 rounds together · 48% round win association608 observed win/loss round results
  • Ironcore + Plunderbird214 rounds together · 47% round win association214 observed win/loss round results
  • Ironcore + Shelldra171 rounds together · 46% round win association171 observed win/loss round results
  • Galvanine + Plunderbird156 rounds together · 56% round win association156 observed win/loss round results
  • Galvanine + Shelldra121 rounds together · 45% round win association121 observed win/loss round results
  • Aster + Galvanine96 rounds together · 58% round win association96 observed win/loss round results
  • Aster + Ironcore52 rounds together · 48% round win association52 observed win/loss round results

Team toolkit

  • DamagePlunderbird: 1 · Ironcore: 30 · Galvanine: 20 · Shelldra: 15 · Ironcore: 30
  • HealPlunderbird: 35 · Aster: 40 · Shelldra: 15
  • ShockGalvanine: 12

Round inventory

Trinkets

7 trinkets · 6 types

Market License × 2

Increase shop rank by 1.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Sapphire Amulet

You receive 25% more Heal.

Haste Orb

Your monsters have +15% Cooldown Speed.

Mighty Bell

Monsters in your shop have +200 Damage.