Ranked run

Swim Coach

Run t3leyaray63t2zh · Jul 28, 2026, 1:39 PM

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Patch unknownUpdated Jul 28, 2026, 4:41 PM6 observed rounds
Outcomeunknown
Record33
MMR1414?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 4:41 PM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast3
Damage1
Heal35
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage30
Shock18
On Cast

+50% Cooldown Speed and +6 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Shelldra · Torrantler · Plunderbird
  • Dragon × 2Shelldra · Saberhorn

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Shelldra, Plunderbird.
  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Plunderbird + Shelldra615 rounds together · 50% round win association615 observed win/loss round results
  • Galvanine + Ironcore591 rounds together · 48% round win association591 observed win/loss round results
  • Plunderbird + Torrantler449 rounds together · 58% round win association449 observed win/loss round results
  • Shelldra + Torrantler439 rounds together · 53% round win association439 observed win/loss round results
  • Galvanine + Saberhorn279 rounds together · 48% round win association279 observed win/loss round results
  • Ironcore + Saberhorn254 rounds together · 47% round win association254 observed win/loss round results
  • Ironcore + Plunderbird205 rounds together · 46% round win association205 observed win/loss round results
  • Plunderbird + Saberhorn187 rounds together · 52% round win association187 observed win/loss round results
  • Ironcore + Shelldra165 rounds together · 46% round win association165 observed win/loss round results
  • Galvanine + Plunderbird150 rounds together · 57% round win association150 observed win/loss round results
  • Galvanine + Shelldra120 rounds together · 45% round win association120 observed win/loss round results
  • Saberhorn + Shelldra90 rounds together · 34% round win association90 observed win/loss round results
  • Saberhorn + Torrantler85 rounds together · 52% round win association85 observed win/loss round results
  • Galvanine + Torrantler79 rounds together · 57% round win association79 observed win/loss round results
  • Ironcore + Torrantler24 rounds together · 50% round win association24 observed win/loss round results

Team toolkit

  • DamageShelldra: 15 · Plunderbird: 1 · Ironcore: 30 · Galvanine: 30 · Saberhorn: 100
  • HealShelldra: 15 · Torrantler: 200 · Plunderbird: 35
  • ShockGalvanine: 18

Round inventory

Trinkets

11 trinkets · 8 types

Market License × 2

Increase shop rank by 1.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Sapphire Amulet

You receive 25% more Heal.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Mighty Bell

Monsters in your shop have +200 Damage.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Winged Crown

Your top middle monster has +1 Multicast.