Ranked run
Scavenger
Run q2spaxxa7lm48aa · Aug 26, 2026, 5:12 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 12
Round result: loss

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +20% Cooldown Speed for this battle.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +120 Damage permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 Junk Trinkets.
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +8 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Furnadon · Dollhime · Rubbin · Vipair
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamageShikitsune: 50 · Draconarch: 100 · Rubbin: 120
- PoisonVipair: 10
Round inventory
Trinkets
86 trinkets · 11 types

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Junk × 64
Does nothing.

Gold Trophy × 8
On Victory Gain $8.

Scrap Sword × 2
Your monsters have +2 Damage for each Common Trinket you have.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Mighty Bell × 2
Monsters in your shop have +300 Damage.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Wood Sword × 2
Your monsters have +5 Damage.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).
