Ranked run
Burglar
Run myfvsfqgpfb7fmc · Aug 26, 2026, 4:52 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 8
Round result: win

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +60 Damage permanently.
No equipment observed on this monster.

Blessom
Tier 2 · Cost 20
At the start of each day, monsters in your shop gain +50 Damage.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Furnadon · Dollhime
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamageSwoonet: 30 · Swoonet: 30 · Swoonet: 30 · Blessom: 50
- HealSwoonet: 30 · Swoonet: 30 · Swoonet: 30
Round inventory
Trinkets
20 trinkets · 16 types

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Winged Fossil
Your Flying monsters have +25% stats (except Cooldown and Multicast).

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Membership Card
You can use 1 additional Item each day.

Sapphire Amulet
You receive 25% more Heal.

Gold Bar
Increase Income by $10.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Training Weights × 2
+100 HP

Gold Trophy
On Victory Gain $8.

Gold Nugget
Increase Income by $3.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Sapphire Ring
Monsters in your shop have +10% Heal.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.
