Ranked run
Swim Coach
Run e0oeiqhtt1jujan · Sep 6, 2026, 6:24 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 6
Round result: loss

Beetbud
Tier 1 · Cost 10
Evolves at level 3.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +48 Damage and +48 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Swoonet · Sukoi · Steamscuttle · Dewlotl
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Swoonet, Sukoi, Swoonet, Dewlotl.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5
- DamageBeetbud: 35 · Swoonet: 30 · Swoonet: 30 · Dewlotl: 30
- HealSwoonet: 30 · Sukoi: 80 · Swoonet: 30 · Steamscuttle: 30 · Dewlotl: 30
Round inventory
Trinkets
6 trinkets · 5 types

Membership Card × 2
You can use 1 additional Item each day.

Bargain Bin
The first Common monster you buy each day is free.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Market License
Increase shop rank by 1.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.
