Ranked run
Lucky Girl
Run drwodelhtsh0ib5 · Aug 31, 2026, 4:22 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 8
Round result: loss

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Sarudo
Tier 3 · Cost 35
On Battle Lost Activate the On Victory abilities of adjacent allies 1 time(s).
No equipment observed on this monster.

Kickrane
Tier 3 · Cost 40
This and all your allies gain +48 Damage permanently.
No equipment observed on this monster.

Blessom
Tier 2 · Cost 20
At the start of each day, monsters in your shop gain +120 Damage.
No equipment observed on this monster.

Blessom
Tier 2 · Cost 20
At the start of each day, monsters in your shop gain +50 Damage.
No equipment observed on this monster.

Kickrane
Tier 3 · Cost 40
This and all your allies gain +20 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fighting × 3Ninflora · Sarudo · Kickrane
- Grass × 2Ninflora · Blessom
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Blessom, Blessom.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageNinflora: 50 · Sarudo: 100 · Kickrane: 60 · Blessom: 100 · Blessom: 50 · Kickrane: 30
Round inventory
Trinkets
10 trinkets · 9 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights
+100 HP

Bargain Bin
The first Common monster you buy each day is free.

Bug Net
Bug monsters in the shop cost 3 less.

Gold Nugget
Increase Income by $3.

Power Band
Give the first monster you buy each day +20 Damage.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.
