Ranked run
Monster Ranger
Run 8nn8urns0y331w4 · Sep 2, 2026, 5:05 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 15
Round result: win

Sarudo
Tier 3 · Cost 35
On Battle Lost Activate the On Victory abilities of adjacent allies 3 time(s).
No equipment observed on this monster.

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of the ally above.
No equipment observed on this monster.

Fernfowl
Tier 5 · Cost 60
Evolve after your team deals 15000 non-status Damage.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up all adjacent allies for this battle (max level 4).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fighting × 3Sarudo · Pompummel · Ninflora
- Grass × 2Fernfowl · Ninflora
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Fernfowl, Ninflora.
- Ninflora references GrassThis and your Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Fernfowl, Ninflora.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSarudo: 300 · Pompummel: 300 · Fernfowl: 200 · Ninflora: 50 · Ninflora: 50
- HealSukoi: 80
Round inventory
Trinkets
22 trinkets · 14 types

Gold Trophy × 3
On Victory Gain $8.

Wood Sword
Your monsters have +5 Damage.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget × 2
Increase Income by $3.

Training Weights
+100 HP

Metal Bat × 2
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Zenith Stone × 3
When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown
Your top middle monster has +1 Multicast.

Barbell
+5000 HP
