Ranked run

Monster Ranger

Run 6bnzpdckevu5x5v · Aug 30, 2026, 1:39 PM

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Patch unknownUpdated Aug 31, 2026, 5:26 AM6 observed rounds
Outcomeunknown
Record42
MMR1694?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 31, 2026, 5:26 AM6 board slots26 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Ratacomb

Ghost

Tier 1 · Cost 15

Cooldown4s
Multicast
Damage60
On Knocked Out

+3 Multicast permanently. Revives itself once per battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Rattleghast

GhostToxic

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Poison1
On Battle Start

Knockout adjacent allies and gain +15 Poison this battle for each ally Knockout.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Danuki

Ghost

Tier 4 · Cost 50

Cooldown2s
Multicast
Damage40
Ability / passive

On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Cawnushi

FlyingGhost

Tier 4 · Cost 50

Cooldown5.5s
Multicast2
Damage150
Ability / passive

On Knockout of any monster, this gains +210 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Shikitsune

Ghost

Tier 3 · Cost 35

Cooldown3s
Multicast
Damage150
On Cast

Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 5Ratacomb · Rattleghast · Danuki · Cawnushi · Shikitsune

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageRatacomb: 60 · Dewlotl: 30 · Danuki: 40 · Cawnushi: 150 · Shikitsune: 150
  • HealDewlotl: 30
  • PoisonRattleghast: 1

Round inventory

Trinkets

26 trinkets · 18 types

Gold Nugget × 2

Increase Income by $3.

Gold Trophy × 2

On Victory Gain $8.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Rally Flag × 3

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Bargain Bin

The first Common monster you buy each day is free.

Gold Bar

Increase Income by $10.

Boxing Glove × 2

On Victory Your team gains +5 Damage permanently.

Gold-o-matic

Increase Income by $30.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Mysterious Mask

Choose a trainer and gain their ability.

Power Bell × 3

Monsters in your shop have +25 Damage.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.