Ranked run
Swim Coach
Run np00jxj0gnx2rqy · Sep 14, 2026, 8:36 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 7
Round result: loss

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 5Pylong · Frizzly · Electranade · Humbolt · Bumblebolt
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 100 · Pylong: 1 · Frizzly: 1 · Humbolt: 30 · Bumblebolt: 9
- ShockPylong: 15 · Frizzly: 16 · Electranade: 28 · Humbolt: 1 · Bumblebolt: 3
Round inventory
Trinkets
6 trinkets · 5 types

Gold Nugget
Increase Income by $3.

Power Band
Give the first monster you buy each day +20 Damage.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Meteorite
On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Power Crown × 2
Your top middle monster has +20 Damage.
