Ranked run
Redhead
Run d38rgagdwzmitwc · Sep 14, 2026, 9:30 PM

Trainer effect
Redhead
On Victory Give your Fire monsters +2 Burn permanently.
Selected team
Round 7
Round result: loss

Magmalith
Tier 3 · Cost 30
Give the Fire ally above +2 Burn permanently.
No equipment observed on this monster.

Magmite
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Magmalith
Tier 3 · Cost 30
Give the Fire ally above +2 Burn permanently.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Cinderfly
Tier 2 · Cost 30
After you buy a Bug monster, this gains +10% Cooldown Speed.
No equipment observed on this monster.

Cinderfly
Tier 2 · Cost 30
After you buy a Bug monster, this gains +10% Cooldown Speed.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 4Magmalith · Magmite · Sunsage · Cinderfly
Ability text matches
- Magmalith references FireGive the Fire ally above +2 Burn permanently.Potential interaction with Magmite, Magmalith, Sunsage, Cinderfly, Cinderfly.
- Magmalith references FireGive the Fire ally above +2 Burn permanently.Potential interaction with Magmalith, Magmite, Sunsage, Cinderfly, Cinderfly.
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Magmite, Magmalith, Cinderfly, Cinderfly.
- Cinderfly references BugAfter you buy a Bug monster, this gains +10% Cooldown Speed.Potential interaction with Cinderfly.
- Cinderfly references BugAfter you buy a Bug monster, this gains +10% Cooldown Speed.Potential interaction with Cinderfly.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmalith: 5 · Magmite: 12 · Magmalith: 5 · Sunsage: 15 · Cinderfly: 6 · Cinderfly: 6
- DamageSunsage: 15
- ShieldMagmite: 120
Round inventory
Trinkets
4 trinkets · 3 types

Hero's Sword
Your monsters have +12 Damage.

Power Band
Give the first monster you buy each day +20 Damage.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.
